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CAMETTE OPENINGS

There are few recorded games of Camette available for study; the games on this website may at least provide some opening ideas.
One point of interest regarding Camette openings is that of the twenty-two possible first moves by White (counting reflections), eleven are known to lose the game for White immediately: B3-B4 (and its reflection D3-D4), C2-B2 (and its reflection C2-D2), B3-A4 (and its reflection D3-E4), C3-B4 (and its reflection C3-D4), C2-A4 (and its reflection C2-E4), and C3-C4. If anyone can show that any of the remaining eleven openings loses (or, for that matter, wins or draws) for White, I will happily amend this page and include that finding. Contact me, Michael Nolan, at
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An interesting question is whether the forced outcomes of the remaining Camette openings will be determined in the foreseeable future. If it is found that Camette is always a forced loss for White, then how far away is such a determination for Cam? Or even for Camelot? It seems impossible for computers to be able to play out or "solve" Camelot, but computers have solved many abstract games, including, most recently, Checkers (it's a draw). Chess seems to be a long way off, and Go is even farther off. Camelot would probably fall somewhere between Checkers and Chess. In any case, we know that with best play, Camelot, and the rest of the Camelot family of games, are either wins for White, or wins for Black, or draws. Right now, we just don't know which.